Alrighty. Figured I'de share my solution.
1) For my fast moving object (ball), i set its bullet property to ON. (Boy... i should try this new thing called reading)
2) Updating text box's every tick = BAD. Practically doubled my frame rate on mobile by getting rid of this.
I'm testing on the cheapest huawei I could find, so if it's running decent on this I don't have any concerns. BUT... the low frame rate is what was causing the glitches, so i'm not too too sure if the bullet property actually solved this (but holy crap I hope so). I'll have to pile up some useless functions to kill the frame rate to be sure, but like I said... if it runs good on my $100 crap phone. None to worry, right? Literally... 80mb of ram free.