Hey mekonbekon, Still not working.
Mean ...cloud is showing, but when this enemy is destoyed something weird happend to other Enemies in the back and front. They have picked Life Bar and this bar is getting crazy, showing wrong value and when tower kill them this bar stays in place (should be destroyed).
When I disable this event everything is fine. I tried many things that's why I created enemie variable "hited" because event doesn't work with enemies life: 5> life >3.