I'm trying to pick a random object, from 50 objects, which has a certain variable set, but must NOT have another set.
So I'm doing....
Object Var1 = 1
Object Var2 <> 2
Pick a random Object.
It's not working. It IS getting all the objects with var1 set to 1, but it's also occasionally grabbing objects where var2 = 2, which it shouldn't be doing?
Your logic seems correct to me. Post a capx?
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Your logic seems fine. I've tried this:
<img src="http://i47.tinypic.com/eq5sv8.png" border="0" />
Every time you click a sprite the system adds one to the second variable.
Then it picks every second a random instance within the given constraints.
A touch outside resets the second variable of all instances.
Thanks. I was wondering if there was something wrong with the logic of checking if a variable is NOT a certain number during the picking process, but if your example works, then I can't fathom why mine doesn't. It's still picking the variable which is not selected, maybe I have to indent the 'pick' command or something.
* Worked this one, it was an error in my code thankfully, the variables were being reset elsewhere. Doh.