I have discovered that different way of picking objects gives quite different performance results
I have 2 objects, in local variable of one i store the UID of the other
Then i want to pick them together, every pair by itself, and here's 2 ways i can do it:
When i multiply the pairs a bit i got drastical difference in FPS
with Group1 I pick the second object by UID and got 60fps
with Group2 I pich the second object by Local Variable and got 10fps
Can anyone explain why is that?