I'm pretty new to learning Construct 2 - well, very new - and am attempting to make my first game with it.
The game is a simple top-down shooter , and is a kind of mix of Asteroids and Galaga. Nifty little thing.
Anyway, in the game, UFOs are to fly by every 10-15 seconds. There are two versions, one that will fly from Left to Right, and one that will fly from Right to Left.
Now, I've tried a couple approaches to make this work, including setting a variable at random, and then choosing which UFO to spawn based on that variable's setting. But it's not really getting the desired result - and I have a feeling it's not very elegantly done, either, and is probably wasting events. I'm still on the Free version (for now - just need the $$ avail to buy a license), so Events are at a premium, and I don't know how many this game will ultimately require.
I'm guessing it's probably a very easy thing to do and, in my newbie's naivete, I just haven't figured it out. But, if someone could point me in the right direction, that would be great, and very much appreciated.