Hello there, maybe someone can help me out here?
I want the following thing:
Step 1 : Write an object name to a string variable, e.g. "wood"
Step 2 : Do stuff with the object (for example create, destroy, rotate, etc.) based on this string variable.
I have a lot of different objects and want to write functions that can efficiently do the same thing to different kinds of objects, based on what is written dynamically to this string. I have - so far - not found a convenient way to do this without having to write down EVERY SINGLE case, beforehand, like this:
If string variable = "wood", pick object wood, etc. etc.
I hope you understand my problem. Is there some sort of plugin that can help?
Thanks so much for helping!