I've been fighting with setting up some multi touch control events.
I am moving the player using isTouching sprite.
and i have a big blank sprite covering most of the screen for firing.
my firing events says if isTouching fireSprite, spawn a ammo with bullet behavior towards angle(ammo.x, ammo.y, touch.x, touch.Y).
Now if my first touch is on the fireSprite and then i move around while shooting, everything works fine, but if i move first then i try to sho?t the system picks the 1st touch X and Y and shot towards the UP/DOWN controls.
So what i am basically trying to do is if touchCount or has Nth touch is bigger than 0, pick touch where touch.x is bigger than 150 and shot to that X and Y.