I've just started playing with Construct 2 (after being a MMF2 user for a long time) and I'm loving it. In particular, the physics.
There's one issue I've tried to resolve but been unable to. Is there a way for a particular physics object to completely ignore collisions from another object.
For example: I have two balls at the top of a hill and a wall at the bottom of the hill. I want ball 1 to roll down the hill and bounce off the wall. BUT, I want ball 2 to roll down the hill and PASS THROUGH the wall.
Is this possible?