For those who don't understand what a physgun is I have an example
. That video will also explain the type of tool I am going for in my game.
All I have so far is a capx of the player with an "gun" that follows the mouse.
My plan is to create a "gun" type tool that will shoot a beam (doesn't have to) to an object and be able to pick it up and move it. I hope it is possible to control the rotation of the object by holding a key down as you would with the physgun but I'm not sure if that would be very easy in construct.
If anyone can help let me know!