I have an object imagine a stone, I want my character to lift it up and then drop it off somewhere else. For that reason I though I should add Pin and Physics behaviours to the stone. However when I do that, I get an error. Why that is the case? Because at the moment if I don't use physics when I unpin the stone from the user stone is left on the sky and not on the solid floor. Can someone please redirect me to a .cpax example on that.
Many thanks in advance.