I try to make bullet in my game scatter by duplicating them and set different angle for them. The problem is...
If I set them without using wait command, all bullet will overlapped and go to the same angle. (Look like there is only 1 bullet)
If I use wait command, all bullet scatter in a curve except the last one. It come a bit late. I tried to swap the sequence and it seem to be only the last bullet in the queue that come late.
How can I make them launch at the same time making a nice curve?