Hi. I am making several buses (bullet objective) following a circle track. When bus is overlapping with passengers (sprite, randomly spawn) they have to stop for a few seconds, so passengers will get on board.
I can't get individual bus paused! whenever a single bus meet a passenger, all buses stop. I need only the bus that meets passengers stop, others should move normally.
This is my code right now
Anyone has an idea on how to do this ? Much appreciated !