So in the game i'm creating, I have a toggle pause, where when you click the pause button it will set time scale to 0, I also have it where when you click the resume button it sets the time scale back to 1,
The problem is, is when I click resumes my animations stop spawning. As if the time scale is still set to 0.
How do I fix this?
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How are your events set up?
New to this program, I know it's pretty sloppy.