How do I get a sprite, using the Pathfinding behavior, to -
1.) Check the next single cell of its path for obstacles, (cell of the A* grid).
(The very next cell mind you, cant afford to regenerate the whole path every time it scans for an obstacle.)
2.) Choose between moving into the cell (if the cell is not obstructed)
OR performing an alternative action (if the cell is obstructed).