How would I make a tail like this is the
That's obviously not a particle.
I have this image:
<img src="https://dl.dropboxusercontent.com/u/260388836/My/magic.png" border="0">
I suppose it is split into two or three parts?
Is the image using some bullet behaviour?
I extracted that from a java game from the directory: .jar/images/animations
I read about some vector image in the java code.I am not a programmer so I couldn't understand.
every 0.1 seconds
-create image at imagepoint 1
-set image angle to player.angle
image on created
better would be to give the image fade behaviour and destroy after fade out.
This should guide you
Like LittleStain said, and it's probably the easiest method around.
Add Fade to object and then spawn it every X seconds.
LittleStain , shinkan
So I have to give the image bullet behaviour first? (Obviously) :)
My image is not changing angle.It's bullet behaviour changes to 90 and 270(Up and down) and There is an animation for both up and down.So
Start of layout
-Set bullet angle of motion of tail image to 180
When going down
when going up
will check that out after sometime.
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The image doesn't need bullet behaviour.
instead of player.angle you could set the angle of the image to player.bullet.angle
Thank you guys.I have made a nice tail using bullet behaviour,fade bahaviour. and creating an image at Player.Y and 56x