I am a newbie here. what i want is to fill any sprite partially.
I want to show timer strip [ suppose a loading bar ] which keeps reducing as time goes on and gets filled as a player gets a powerup.
I have used unity where i could have used fill property of an image but is there any way to do this same with sprite or tiled background???
If I am wrong and filling is not the proper way to do such thing, then kindly tell me any possible way in C2.