Hm, pathfinding seems way more complicated than I expected. I'm looking for a more simple solution.
I'm dumbing down my idea.
So if a ghost hits a wall, it decides to turn either left, or right. In a sense, it moves kind of random.
Right now, I'm trying to figure out how to make this work.
Thanks in advance. <img src="smileys/smiley5.gif" border="0" align="middle">
Edit : Hmm, there's a Simulate Controls. Forgot about checking the sticky 'How Do I' forum post.