While I've been using Construct2 with Node-Webkit for a while, I've recently noticed an issue with the exported application for one of my projects.
I use R0J0Hound's Canvas Plugin along with his Shadow Casting method. When I run the project in Google Chrome, it runs perfectly fine, however when I run it as a Node-Webkit application, there is a very noticeable lag.
One supposed reason is that Node-Webkit recently changed their rendering library.
Therefore I'm looking at other ways to export a HTML5 Construct2 game as a Desktop Application. Anyone have any good recommendations?
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One other option I found is to replace the none package files with a newer version of Node-Webkit. Just tested the game using this method and no slowdowns whatsoever!