I'm new to Construct 2 and would like to know if I can turn off jumping from the default platformer behavior. Either that, or somehow delay the jump, I would like the jump to happen one second after you pushed the button - I'm trying to mimic an old snes game flashback where there was a delay in the jump.
I have read the double jumping articles and tried searching the forum but can't quite find what I need. I don't really want to create a custom physics object and code in all the physics etc when it already exists if you get what I mean. Overrides? Can I see the code behind it? I can code C++/C# so If I need to get my hands dirty that's not a problem but I've picked construct 2 due to it's simplicity!
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Look up the platform behavior in the manual , you can turn off the controls and then simulate them with events .
Just disable "default control" on the inspector and use "Simulate control" on events.
Thanks a lot guys!