This will be a very easy solution but I cant seem to find it for the life of me.
I want to amend the movement speed of a sprite when overlapping another sprite and return to normal speed when not overlapping.
e.g running along a path at 300 speed and then going over sand so speed drops to 150 while going over the sand and returning to 300 when through the sand
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you can invert the "is overlapping condition" basically making it a is not overlapping condition...or use else
Ahh, Never saw the invert option.