I use lerp A LOT when I'm making stuff. Mostly in this form:
Every tick - set box.X to lerp(box.X, 50, 0.1) etc.
The only issue is, this eases into the final position. I'd like something eases out of the first position and hit's the final position a bit harder.
Is this possible in a similar way to Lerp? I know Cosp eases out of first and into second, but this isn't what I need (though super handy for other things).