Only One Enemy Shoots at a Time

  • In my in-progress top-down shooter I'm experiencing an issue where only one on-screen enemy shoots at a time. When there's just one it's no trouble, but try triggering multiple enemies at once. They'll all chase you, but only one will be shooting at you!

    Here's the shooting event:

    <img src="https://dl.dropboxusercontent.com/u/15273408/EnemyShooting2.png" border="0" />

    Here's the .capx:

    dl.dropboxusercontent.com/u/15273408/SingleEnemyFire.capx

    Thanks in advance!! <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Fixed:

    https://dl.dropboxusercontent.com/u/80437109/SingleEnemyFire.zip

    Btw, it's an extracted version of the .capx (basically a project file), since i had to edit the version info to work with r156 or whatever i have currently (seriously, we should have an updater by now) - just open the .caproj file in the folder and then you can re-save it as a .capx.

    Also, you might want to look into the speed at which the dialogue appears - it was so fast for me that i couldn't read it (latest build of Firefox), furthermore, the stealth doesn't seem to work (something about pressing shift? shouldn't it decrease the player's speed?).

    Good luck.

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  • Hey, thanks so much for fixing that! That seems to have done the trick.

    I will definitely slow-down the dialogue trigger - thanks for the feedback! When you're the only person whose played the game, its hard to get a sense for those things.

    The shift-key engagages the run mode...but I do like the idea of a stealth mode too....

    Thanks again!!

  • My bad, couldn't read the dialogue fast enough to understand what it was supposed to do. Also, taking down the dropbox files...

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