Hi!
I know there's already something in the FAQ about that but I didn't get it right even if I went right through the FAQ...
I'm trying to have an animation by direction for my character.
I have a level with a character in it. I dropped a keyboard object in it and created an event for keyboard UP key with an action telling the my current animation (selected the one I took for in the level) to set animation for the new one but I don't know what to do next so I put .Angle next to it...
Long story short, When I press the UP key the character moves towards to the top but the animation does not change...
I wonder what am I doing wrong?
Thanks!