I am creating a 2D top down space game like Space Pirates and Zombies, but I am having difficulty getting the control method quite right, can anyone advise how i can set a ship to rotate towards the mouse position at a slow rate, essentially I dont want the ship to permanently point at the mouse just to always rotate to face the mouse.
For example the ship would have a rotation speed variable, so if you moved the mouse very fast it wouldnt instantly point there instead it would slowly rotate towards it based upon the rotation speed.
If anyone has played 'Space Pirates and Zombies' I would like a similar effect to that.
Any help will be greatly appreciated. Capx would be very useful.