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How do I make an object to move on a curved path ? Something like a Quad/Bézier curve
I don't have a lot of experience with paths, but I've already tried to do that: I changed the Y coordinate with a polynomial function like: Y=X^2 or with trigonometric functions. But I think there is an easier way to do that.
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You can use Podes behavior SplinePath
You could use the cubic() or qarp() expressions with a t value.
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