I have a question regarding the default values for a behavior.
So basically in my scene i have an object with 8 movement behavior in place.
Where the max speed is changed to 1000 for example.
And when i create new instance via "System - > Object Create" or via "Spawn another object" action i don't see the custom values i have set before on the original object object 8 movement behavior definition, instead i see default values for this behavior which are automatically assigned when you attach behavior the the object.
Because for me more logical would be if we define values for the behavior on the main object, i expect that every other instance would have those defaults upon creation, just so to avoid manually setting desired parameters via SET action when the object is created.
Is this a bug? Or this functionality is intentionally like this.