Two Part Question, since I didn't wanna make multiple post.
How do you get an object (in this case a 'Fish' sprite) to fly in an arc? Tried searching a few topics here, but didn't find any that helped. Here's a pic to describe what I want it to do:
I use a sine function to make the fish 'jump' out of the water and fall back in. It also rotates while moving.
How do you get a 'Bullet' object rotate after it is fired from a turret? Everytime I add a 'rotate' behavior to the 'Bullet' object, it just rotates in an odd fashion. I will try to post a pic of the event code to show what I'm doing with it.