Sorry, the subject line only has so much room.
I have my game set up so when two objects collide with another certain type of object, they'll both be destroyed simultaneously. But when I have more than one instance of each object on the screen, all of them are deleted. Is there any way to change that?
I'd like to be able to set some bullet speeds at random numbers between 40 and 60. Is it possible to do that? All I've seen are randoms from 0 to a certain number.
Thanks guys, appreciate it.(: