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I was wondering if there was a condition check to see if an obect is colliding with anything, not just one specific object. I could do a million OR statements for every object in my game, but that would be very time consuming.
On the Projects tab look for "Family", add all the objects to that family. And then on your conditions in the eventsheet, you can select the whole group in one event
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Another way, if your program allows for it, would be pinning a collision-detection-sprite to each and every object and checking for collision with that sprite.