So I've been working on a game for quite a while. I never implemented a pause function because it always makes me uncomfortable, haha. I'm coming to regret it now as i grouped all my groups in a big group called ALL, thinking it would be easy to just toggle this group on/off to have my game pause. I have a few sub-groups in this ALL group that are deactivated or get deactivated.
The problem comes up when toggling the ALL group on/off since this seems to activate sub groups and starts unwanted events. Is there any way to NOT activate these deactivated groups when toggling the ALL group?