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sorry guys, still have the same problem...I need to avoid spwning multiple objects... so from what I understand it's System->Compare two values->Sprite.Count = 0 to count them...but now how do I proceed ? how shall I say do NOT spawn another object ??? shall I also do the same thing to the spawner object that appers randomly and after spawning a missile it disappers ? thanks guys
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Hello, you could put the spawn "code" into a group and when u want to deactivate the spawning u disable the group?
If you only want to spawn a sprite when this condition:
System->Compare two values->Sprite.Count = 0
.. you should add this condition to the event which triggers the spawning action.
thanks guys, I will try your kind suggestions