Here is the code in question:
<img src="http://img684.imageshack.us/img684/6732/18f427193a05400f96c639d.png" border="0" />
The issue I'm having is that although my characters move independently of each other (in different directions etc), they don't animate correctly. You can see the boolean system I'm using to trigger what state the skeleton is in; this works if there is just a single skeleton in the layout, but if I put more than one into the layout the system breaks down. It seems as if they're altering each others booleans, but this shouldn't be happening.
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I don't know if it's been fixed -but i'm pretty sure having groups underneath a For each condition used to break it.
See if placing one as the first event in each group fixes it
Isn't the For Each totally redundent there anyway?
Might be worth going and reading the tutorial on instance picking.
I think there's a more detailed explanation under the For-Each bit of the manual.
I can write a extensive post here, but you would prefer read direct to the font: