Need help about Sprite Sheet with TexturePackerGui

  • I just found that TexturePackerGUI can import flash (swf) into sprite sheet animation.

    But I don't know how to export it into sprite sheet that can open in Construct 2.

    Have problem with this data format type:

    2D Toolkit

    AndEngine

    AppGameKit

    BatteryTech SDK

    BHive

    CAAT

    CEGUI /OGRE

    Cocos2d

    Cocos2d-0.99.4

    Cocos2d-original

    Corona SD..ge sheet

    Corona TM SDK

    css

    EaselJS

    Generic XML

    Gideros

    JSON (Array)

    JSON (Hash)

    Kwik 2 (image sheet)

    LESS (css)

    LibGDX

    lobRocket RCSS

    Moal

    Orx

    SASS Mixins (css)

    Shiva3D

    Slick2D

    Sparrow / Starling

    SpriteKit

    TreSensa

    UIKit (Plist)

    Unity3d

    V-Play

    X-2D Engine

    No one here not support in Construct 2 or maybe I didn't know what's work here. Can anyone help me how can I export this file type into Construct 2?

  • You don't need it, C2 editor can handle to generate sprite sheets with power of two in export.

  • I made animation with Adobe Flash with motion tween and it look smooth.

    That's why I need this.. :)

    But I think this software not work for Construct 2, maybe ..

    Thanks

  • Don't you mind about lucid's software is called Spriter?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • okay.. I will take a look.. thanks again.. :)

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)