I forgot how do this or i dont know
please check for me this events because this should work
Player follow to touch direction but he should change his animation when run to angle between like in image :
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I'm not sure what's happening, but in debug you can see the player angle and that may help you find the problem
7Soul yeah in inspector i see angle of sprite not change but on bullet angle of motion change
i set condition Compare two walues and type player.bullet.angleOfMotion is greater than 0 and set 'right' animation to play event
thanks for sugestion