I have worked with the problematic explosions for days, whittling out the bugs, trimming down the events....
But now one thing persist. It seems that there can only be one explosion at a time. Which is not good.
I made a test level with four eggs dropping to their explosion (on a surface of "DIRT") and it happens at same time, so should be 4 explosions. But only the first egg explodes.
I tried with browser logs combined with debug window and it appears that it is in this event section. Apparently only the first explosion is called and then the others ignored completely. It is as if the system is only finding "one falling egg, ok ignore rest". Which is silly.
In the test level Event 48 is the one that should be executed 4 times this "round" (the game updates every 0.2 sec "rounds"), but nope, only 1.
I hope you can help me. I know very well I can do things wrong, so I am open for any suggestions.
The same section is used for stopping the "boulders" and "diamonds" (which is now icecream and fruit) and it works well, even for multiple objects at same round. I think! (have to verify now)