I'm playing with some RTS concepts. I am able to individually select different units and move them about the screen one at a time. However, the following example is giving me fits:
I click a unit and click on the far right side of the screen. While that first unit is moving, I click a second unit and move it as well to another location. It begins to move as well. However, the first unit will no longer stop unit the second unit stops. I tried to record the clicked target locations first and then use a For Loop to check for each unit to fix the problem but that makes it so units move in the direction of a click but then stops immediately. Can anyone help with this? I have both movement problem available in the capx file. Toggle/Untoggle the lines to see both movement problems.
Here is the link to my capx file
Thank you in advance for any help
I would use instance variables to keep track of where you want the units to go, and booleans to control selection and toggle movement.
Here is a quick example I made, hope it helps: MultipleUnitMovement.capx
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Thank you very much Nixtrix. You not only solved my problem but added some nice features like the opacity to know a unit is selected and multiple selections at once.
I don't see a way to give you reps so here's this instead:
<img src="smileys/smiley32.gif" border="0" align="middle" />