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my Audio-Interface is a hardware mixer with multiple (mic-)inputs. I'd like to get two mic-inputs into construct and handle them separately. At the moment, I'm not able to separate them in construct. Both signals affect my events concurrently. Can anyone help me out?
Are you trying to record in live time to C2?
You can use file URLs but I don't see that working in live time recording.
This tutorial might help:
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Thanks. I'm not trying to record the signals. I just want one input-signal to trigger one event. A second input-signal to trigger another event/action.
I'm still working desperately on routing two Mic-inputs to two separated actions. At the moment, each signal triggers both actions.
Maybe a small bump can help. Thanks.
Really no one? Is my explanation alright or do I have to explain it better?
My game-idea ist so sweet, I have to be stubborn and bump again. Maybe someone comes around. Ashley, maybe you can help me out?