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my Audio-Interface is a hardware mixer with multiple (mic-)inputs. I'd like to get two mic-inputs into construct and handle them separately. At the moment, I'm not able to separate them in construct. Both signals affect my events concurrently. Can anyone help me out?
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Are you trying to record in live time to C2?
You can use file URLs but I don't see that working in live time recording.
This tutorial might help:
Thanks. I'm not trying to record the signals. I just want one input-signal to trigger one event. A second input-signal to trigger another event/action.
I'm still working desperately on routing two Mic-inputs to two separated actions. At the moment, each signal triggers both actions.
Maybe a small bump can help. Thanks.
Really no one? Is my explanation alright or do I have to explain it better?
My game-idea ist so sweet, I have to be stubborn and bump again. Maybe someone comes around. Ashley, maybe you can help me out?