I'm sorry with the influx of questions recently -
I swear you guys will think I have no idea how to use construct! This isn't true....
However, one thing that i'm having difficulty with:
A game with 4 characters - when you select a character it can move x squares
then, you need to select another character to do the same, until all 4 have moved.
Now, I know I could do this using a load of separate events, but I was wondering if I could minimise this to using variables?
Such as, char1 has been selected, so movement happens around char1's position. Then, char3, same thing. Then 2 then 4
Is this possible?
Develop games in your browser. Powerful, performant & highly capable.
Thanks, in advance!
Yea, research Sprite UIDs. It is how Construct tracks every single Sprite instance. You can access those, store them in an array somewhere and correlate them to playerIds.