I'm working with the multiplayer plugin, but I cannot figure out the animations.
Currently I have 2 players A(host) & B(Client).
The sprite animations in the host work fine.
However in the Client, the animations from "A" (host) are not working fine.
I'm using the getbit/setbit instructions.
It seems that the animations are not synchornize with Sync:Object (only the position) and these needs to be set differently, am I right?