Im messing around with the multiplayer plugin and I have built an extremely simple multiplayer game with it. It works pretty well, I can log in from my other computer and play. Everything syncs up and runs fine... for about a minute. And then the peer side seems to always loose sync, and freezes for bursts of time. There are no actions that would be causing this, as its very simple, and the controls work just fine until that happens. Anyone have a similar problem? Anyone know how to fix it? Oh, and its not a network issue either, it happens if I run the game in two browsers on the same machine as well.