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Hello, me and my friend want to make a game on multiplayer extension. Here is the capx
I want to make both sprites follow peer's and host's mouse, don't only fix the capx, but please explain if you can.
I would suggest looking at the Pong demo again. I notice you are destroying the Sprite on start-of-layout, which the demo does not do. Disabling that event does get one of the Sprites working on both clients.
I have problem with sync, when i see i'm moving my cursor properly, i see the other people have their cursors moving, but in left upper corner to right down corner.
Event 16: both values are set to mouse.x
Yes! It's half done. Host sees everyone but the peer is seeing anyone else in corner, i guess it's becouse the sync.
edit, how does the sync works, once i sync object it will sync for whole game? If not, how to sync it, i guess not every x seconds
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Guys, please, i'm still waiting for someone to help me .