Currently, I have an animation with three frames. Every 5 seconds, one of the animations is displayed on screen. I then click on a point in the map, and that object moves there.
After 5 more seconds, another random animation is displayed on screen. Now, if I click on a second point on the map, both the instances of the object get moved to the new location.
What I want is: An instance should only move once. Once it is placed/overlapped on a "spawn point", it should not get affected when I click on a second "spawn point" for a new instance of the animation.