I am currently working on a game where I have a "Heroes" family object set up, and I want the Player to be able to control multiple Heroes independently of each other.
The move order is in a function called "MoveUp" - which currently gets the Heroes family to simulate pressing Up for a period of time. The issue is when one Hero is selected and given a move order - the other Heroes on the map move as well.
Is there a way to just move the selected hero?
Thanks in advance.