Sorry for the fuzzyness of this post but I honestly am not sure where to start. :)
Working on a board game where the player rolls the dice to decide how far they move, no player input besides the rolling of the dice. I have the dice roll setup to go to Dice Variable and have it linked to bullet time and animations. This works decently...but I know this is not a good way and it is not very precise.
I was wondering if there is a way to mark square 1 on the board to value = 1
Square 2 = 2
Square 3 = 3
Like using way points...or a path or something.
I'm just not sure how I should approach the movement