Hello Construct lovers!
I'm practicing my skills in Construct to make my game idea come true, and I stucked with custom short movement. I want to make a bunch of objects move toward right, when the last one is shot away (similar to timberman but in horizontal perspetive). I tried to use bullet behaviour but i couldn't stop it when it moves its length/width. I tried custom movement but also i couldn't make it stop when it moves 24 pixels (its width).
I was thinking about make it move and then afer system.wait(x-seconds) stops the movement but won't be pixel perfect and it's not the right way to this i guess.
Generally I want to move it for time of 0.5 second or move 48 pixel per second and stops when it travels its width. Any ideas how to make it properly?
I've made some prototype - but in this example blocks are moved in instant 24 pixel to the right, so no fluent movment is visible.
Thanks in advance