I have these multiple copied enemies with different bullet speed moving at 90 degrees. What I want to happen is that the enemy that has the highest Y position will be placed on the top Z layer.
I tried doing this but it didn't work:
system - for each ENEMY
system - enemy.Y>enemy.Y ===== enemy -- move to top of layer
On the image below the objects that are encircled are the one that what I'm after.