Just looking to see if there is an easy way to move an object with regard to the objects own orientation instead of along the layouts x y axis. For example, if an object was rotated 45 degrees, and I used the 8 dir movement behavior, currently the object will move straight left along the layout's x axis if I simulate left input.
I know I could just use "move at angle" action, but was wondering if there was an easier way to get movement (with acceleration, decel) identical to the objects settings for 8 dir movement behavior. Some objects I use move with regard to the layouts axis, and others I want to move with regard to their own rotation, so it would be convenient to have the same consistency of movement without trying to simulate this through too events. Thanks!