Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
hmm first see capx:
how can i make enemy to move to the place object with straight line (bullet behavior will work i think ) but the problem i want it to move to place 1 then 2 then 3 after it comes on 3 it stop 1min then destroy.
*if this could done with 1 variable in (place object) will be better ^^
here after i get helped (the result)
thanks for reading ^^
Develop games in your browser. Powerful, performant & highly capable.
I think this is what you are after, I did it by giving the enemy a variable called 'destination'.
Here you go.
As far as I can see, it would be difficult and overly complex to do this with only the place variables. I hope this works for you ;)
sqiddster thanks, can you make it stop when it overlap with the latest place in this example its 3 , so if made this in another level with 9 places it will move all then stop...
for each level you will have to have a variable 'last_number' or something - then add a condition stopping it from moving when its destination is past that.
sqiddster thanks again ^^ , simple question the variable is local variable right?? if like this i think i made it but with global variable.
also i made respawn ,also made the click disable when its moving here is the link if someone need it :
You shouldn't use local variable, yes it should be a global variable.
Glad you got it fixed, have fun ;)