Greetings! I am attempting to design a game where you control your character by either a tap, a double tap or a hold gesture. The only difference would be the speed of the character as he moves along the path. So far I've added the movement for single and double tap, but for some reason I'm not able to make my character move while using the hold gesture. Below you can see my events and actions. Can anyone see any obvious reason why there is no movement when holding? During debugging I can also see that the Pathfinding behavior is able to set Has path = true during hold, but Is moving will remain = false.