This might not be specific to C2 but I still want to ask about it. If a moderator feels this topic fits better elsewhere, please move it.
So, I'm about to get a deal with a client (if it's a deal) about making a gambling game.
In this game, the client wants to be able to modify the odds of winning every once in a while (maybe every session, or something else). Imagine a keno where players can pick numbers between 1 and 50, and let's say that I want to make the odds of winning to be 1 in 100. How do I make a random number generator to pick numbers in a mathematical way to ensure that every player playing has a 1% chance of winning.